Frans van Nispen updated Xentronix's page with a status update on their ongoing work with Refraction, and this time he tells us about speed gains: "I just recently improved the speed of our C++ code for the Beta 6.4 (soon to come) and was quite happy with the results. An overal increase in speed of the layer rendering of 2.31 times the old code and the normal mode even 3.85 times as fast."

Awesome! But that's not all, oh no. Head over to this page and be amazed at the results of the optimization. Truly WOW! And as always, don't forget the Early Bird License for Refraction.